3 ms·
> You are just as likely to get a hit from an extremely talented and lucky unknown as you are from Richard fucking Garfield. A title that cost its developer $1
by gilmore606 4y ago
> You are just as likely to get a hit from an extremely talented and lucky unknown as you are from Richard fucking Garfield. A title that cost its developer $1 to make can become a #1 App Store game at roughly the same a-priori likelihood as a game with a $100m budget.
Given this, where is the YCombinator for games? Why isn't someone funding 100,000 ConcernedApes and ToadyOnes in an attempt to cash in on the next Stardew Valley? Serious question.
- lmm 4y agoThe ROI on making games is still negative, the industry runs on unpaid dream-chasing. Same reason there's no YCombinator for rock stars.
- Dracophoenix 4y agoThe "Ycombinator of Games" was Kickstarter at one point, but there have been few major successes from that. Unreal Grants, Steam, Patreon, and itch.io are today's best analogues. Personally, I don't think a Ycombinator model for games would be appropriate unless you think MMOs/GaaS are the only things worth playing.