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That doesn't mean the product/market fit can still fall short. I've just never been convinced that VR, at the hardware distribution level, will hit a high enou
by johnnymorgan 4y ago
That doesn't mean the product/market fit can still fall short.
I've just never been convinced that VR, at the hardware distribution level, will hit a high enough saturation point to become ubiquitous.
AR I still feel will have a better chance at wide scale adoption, however its just my own assesment of the market now and that could change quickly if something hits that is sticky enough to get the user adoption to snowball.
- paulryanrogers 4y agoAR seems to be harder to do well than VR. At least the tech for an MVP is a higher bar with AR. People expect wide viewing angles, visibility in bright environments, and alignment to physical objects or spaces.