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I'm sure some PM somewhere in Meta is proud it's using that horrid avatar instead of an actual video. But ooft, it looks so goofy on what seems to be a serious
by stusmall 4y ago
I'm sure some PM somewhere in Meta is proud it's using that horrid avatar instead of an actual video. But ooft, it looks so goofy on what seems to be a serious conversation.
Their whole metaverse bet seems weirder and weirder by the day.
- Geee 4y agoThis level of quality is fine for low-end headsets like Quest. All game engines should be able to increase rendering quality on high-end systems. It's a mystery why they don't do this.
- deleted 4y ago[deleted]
- SXX 4y agoMeta just need to partner with Microsoft to integrate it with Linkedin. Then it's will turn into the one true cringe generator.
- kwertyoowiyop 4y ago“I am so proud and honored and humbled to announce that my avatar now has three glowing rings over its head!” “Please help me celebrate my Metaversary…” “Nobody truly appreciates how hard us weebles work to get our Zuckabadges. Next time you see a weeble, give it a ‘/clap’!” Oh sweet lord this will be horrific.
- aaaaaaaaaaab 4y agoFunny, but work anniversaries at FB are literally called “Metaversary” after the Meta rebranding. Also, your colleagues are your “Metamates”. I’m not even kidding.
- kwertyoowiyop 4y agoIt's sad when reality exceeds satire. "Veep" seems like a mild documentary now.
- imglorp 4y agoDidn't they already to try to copy linkedin once? I forget which string of names it was under. Something work face business link book ish.
- mtlmtlmtlmtl 4y agoI "used"(found excuses not to use) this at a previous job at a mid size software company. It was literally just a private instance of facebook. 95% of the posts were basically fluff posts from HR. No content of any substance. So basically linkedin, but less useful, because everyone on there was in the same company and so there was no real networking effect to it either. I didn't stay at that company very long, for a multitude of reasons.
- apineda 4y agoIt's very distracting. Plus I appreciate being able to see peoples faces as they express themselves and ideas.
- xwolfi 4y agoI dont even care: im fine with 20 chat windows with history I can cycle through as they illuminate... Anything the VR stuff is doing feels like a "good on paper" awful distraction.
- tekni5 4y agoI completely agree, this absolutely horrendous for a visual presentation. A wii like character, no proper lighting, floating with no legs and the subtle fidget moving of the limbs, lack of facial expression and flapping mouth that hardly mimics the sound. What did facebook spend all their money on? I'd rather see video or even a still picture of Carmack than this monstrosity.
- crooked-v 4y agoThe immediate comparison I think of is VRChat, which does literally everything on that list better and has by comparison a shoestring budget.
- jayd16 4y agoDoesn't run on the Quest, for one. You're comparing a stand alone experience to a PC experience, no?
- crooked-v 4y agoVRChat has had a Quest app for a while. It has limits on avatar/world complexity because of the limited processing power, but is otherwise an identical experience, including plenty of cross-platform avatars and worlds.
- kwertyoowiyop 4y agoWouldn’t it be great to read an honest postmortem report, a few years from now?
- KerrAvon 4y agoI happen to have a time machine. "After Zuckerberg retired to run for prime minister of the newly united Irish state, we conducted some serious soul searching. Turns out the only CEO in the valley with anything approaching taste was Steve Jobs! Gosh, who could tell at the time? Certainly not us."
- 4y ago
- Waterluvian 4y agoIt’s actually unsettling to me how committed they are to such garbage. I’m hoping this is just an expensive example of the Sunk Cost Fallacy because otherwise it’s perplexing and eerie.
- vkou 4y ago> It’s actually unsettling to me how committed they are to such garbage. Facebook missed the boat on owning an OS or phone, so their only hope in protecting access to their apps is by owning a brand-new platform. Which means that the company is all-in on VR, regardless of whether or not the result will be any good.
- xwolfi 4y agoBut it's like Putin bombing the people he needs to convince to join him while grinding the youth out of those who had already joined: how frustrating it must be for both people's advisers to tell them to stop throwing good money after bad and frigging pivot away before all that remain are ashes and a footnote in some biography.
- vkou 4y agoIt's just a SWE job, not being press-ganged to fight a war against your relatives. Also, most of us will never work on anything that anyone will ever give a shit about. Even if this particular project fails, this is mildly more interesting than yet another CRUD app.
- markmark 4y agoYeah, the list of stuff I've worked on over the years is long and boring. I'd happily work on this for Facebook salary and stock.
- deckard1 4y agoZuckerberg is surrounded by yes men/women. That's the only explanation I can think of. I watched a few of their videos. The video with him talking about Zoom integration with Meta and splitting off in groups with avatars, etc. Does anyone really want to work like this?? The entire benefit of remote work is that I don't have to deal with this BS. Please stop trying to force these weird extroverted fetishes like avatar huddle groups and awkward virtual whiteboarding sessions onto remote work. We have 2d whiteboarding apps that already work! The overall bland soulless corporateness of it all is creeping me the fuck out. These presenters are all 100% dead inside.
- deleted 4y ago[deleted]
- scifibestfi 4y agoIt's whiplash how Meta VR is putting out demos that look 20 years old, while Meta AI is putting out demos that look like they're from the future. https://makeavideo.studio https://makeavideo.studio
- Keyframe 4y agoIt does look goofy, doesn't it? Like an elaborate joke. I'm not trying to shit on people's hard work, but it all looks so, I don't know.. bland and not interesting AT ALL. Like Second life meets that playstation thing, but even worse somehow.
- tomrod 4y agoSometimes good work needs to be shit on in a constructive way. This is bloody awful quality in visual quality and marketing. You want to show something that works well. This... this does not "work", let alone well.
- jabroni_salad 4y agoI'll happily spend an evening watching vrchat shenanigans or 2.5D vtubers but this thing just goes so far beyond 'corporate inoffensiveness squeezed the soul out of it'. It's like the developers actively disdain their own work.
- kwertyoowiyop 4y agoGames have Art Directors. From the evidence, Meta doesn’t have any.
- p1necone 4y agoIt seems more likely to me that they have art directors, they're just the same ones that design the weird corporate advertising art with the tiny heads. It's very "safe" for lack of a better word. Safe works when you're selling productivity software, but not when the product is (partially) the art/design/environment.
- kwertyoowiyop 4y agohttps://knowyourmeme.com/memes/subcultures/corporate-art-style https://knowyourmeme.com/memes/subcultures/corporate-art-sty... <shiver>
- dagmx 4y ago
- MobiusHorizons 4y agoPart of the problem would be that you can’t have video of a person’s face while they are wearing a headset as far as I know. I expect that to remain a technical blocker even as the graphics horsepower of the headsets increase over time.
- sumedh 4y agoUse some fancy AI to create a real time deep fake of your face.
- baby 4y agoOne of Meta’s moto is “we’re only 1% there” or something to that effect. I could imagine that it’d be really cool if they did that every year and it gets better and better and then we look back at the first ones and see the huge progression. I’m excited personally
- DerSaidin 4y agoCompare to this Carmack conversation: https://www.youtube.com/watch?v=I845O57ZSy4 https://www.youtube.com/watch?v=I845O57ZSy4
- jayd16 4y agoDid you listen to Carmack? It's addressed immediately. He's specifically making a point about what is currently feasible and mentions how he wanted it this way since the last Connect (and said as much last time).
- moolcool 4y agoHe dumps on the technology constantly in the video. I don't think any PM is happy watching this lol.
- gilbetron 4y agoTo be fair, a video of a VR event is way different than being in VR for that event. A comparison is a video of people watching a movie versus actually watching that movie, except more extreme. VR is far more visceral, at least when done well. A video review of, say Half-Life Alyx, is no comparison to actually being in it. Now, that said, Meta's seems to be floundering a lot for its actual art style, there is no doubt about that!