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The worst part is that if you try and fight through the sickness, you'll actually condition yourself to get sicker. If you power through sim sickness enough, y
by Firmwarrior 4y ago
The worst part is that if you try and fight through the sickness, you'll actually condition yourself to get sicker. If you power through sim sickness enough, you'll get to a point where you feel like tossing your cookies when you just look at or think about a VR headset.
I think it's become a major problem in the VR game market. Everyone except the super hard core has been burned away by sim sickness, so now all the remaining fans demand intense but nausea-inducing experiences with no comfort options (or too-easily disabled comfort options)
- GekkePrutser 4y ago> The worst part is that if you try and fight through the sickness, you'll actually condition yourself to get sicker. Yes. This is absolutely true. Whatever you do: DON'T try to 'fight through it'. As soon as you don't feel well, STOP. Then pick it up later. Soon you will be able to go for a longer time and it'll disappear completely. Make sure your IDP is set correctly. Get an optometrist to check it for you to make sure. Looking crosseyed (unknowingly) really does not help things. If you tried doing it that way you were really doing it wrong. You could indeed develop a negative association to the headset. I had this with the DK1 (Development Kit 1) of the Rift, but this was because it simply had horribly inaccurate 3DOF tracking (not 6DOF as required in the real world), and also a high persistance display. > I think it's become a major problem in the VR game market. Everyone except the super hard core has been burned away by sim sickness, so now all the remaining fans demand intense but nausea-inducing experiences with no comfort options (or too-easily disabled comfort options) It's not. First of all, you have to take it easy like I described. You will accomodate to it much better. Yes some people will never manage it but it's a really small percentage. If you can ride in the back of a car without getting sick, you can do this as long as you take it easy. Also, the experiences Meta is aiming for here don't involve rollercoasters and the like. VR is totally fine if you're moving normally within your free tracked space. The problem starts happening when you move with the stick without actually moving, because the disassociation between the visual and inertial senses. The teleportation option helps a lot. But in a business meeting really you don't have to move around a lot. As long as your motions within that small space are tracked accurately, there will be no motion sickness.
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- outworlder 4y ago> Get an optometrist to check it for you to make sure. There are plenty of phone apps that can get you an IPD measurement that's accurate enough for glasses prescriptions.
- dkjaudyeqooe 4y ago> If you can ride in the back of a car without getting sick I can do that if I'm looking out the window, but not if I try to read a book or watch a video. Attention and focus seems to have a lot to do with the problem, which makes sense since the issue is a disconnect between what your brain is experiencing and what your inner ear is experiencing.
- dkjaudyeqooe 4y agoI get motion sickness when I'm playing regular video games, not even VR, that's entirely out of the question. If I don't stop at the first sign of queasiness, which for me creeps up quite slowly, if I don't notice and it gets reasonably strong, it will keep building for another half hour after I stop and can take up to 2 hours to go away. The only thing I can do is lie down with my eyes closed and think about not throwing up. With me, the more focused I am on the game, even if the screen takes up a smaller part of my vision, the sicker I get. The more my lizard brain thinks its reality, the worse it is.
- throwaway4aday 4y agoI don't think that's true in every case. When I first started playing VR I would sometimes get a little motion sick. I kept playing and only took breaks when it got bad. Now almost nothing makes me motion sick except when my headset massively bugs out and the world freezes and even then I don't get that sick just a bit uncomfortable. I've heard of other people purposely training themselves to not be motion sick by playing fairly extreme games or in one case a developer who built a world that would repeatedly drop him from a height. I don't doubt that it's possible to have the opposite outcome, it probably depends on the person and the process they're going through. I just don't think it's a general rule.