2 ms·
The problem is right there: DLSS3 enabled, most of the game don't or won't support that tech, and so AMD is better and cheaper with plain rasterization. The 680
by Thaxll 4y ago
The problem is right there: DLSS3 enabled, most of the game don't or won't support that tech, and so AMD is better and cheaper with plain rasterization. The 6800xt was a better deal than the 3080.
- mywittyname 4y agoDLSS was adopted quite rapidly. I suspect every newer game is going to launch with DLSS3 support, or will soon receive a patch for it. And it's the newer games that you're going to want DLSS for anyway, older games will perform just fine without it. NVIDIA also announced toolkits that allow moders to apply DLSS to older games that aren't receiving updates anymore.