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> I'm afraid that I don't understand the link between people dropping out of VR and a lack of good games requiring physical movement. My argument is, that only
by SebastianKra 4y ago
> I'm afraid that I don't understand the link between people dropping out of VR and a lack of good games requiring physical movement.
My argument is, that only these physical games are what currently sells VR, while the other experiences are not worth the current drawbacks.
> I'd even go so far to say that the lack of non-physical games is the biggest detriment to the continued adoption of VR.
If that was true, wouldn't the available non-physical games sell far better? Without knowing the numbers, Moss, Hellblade, and Lucky's Tale all didn't seem to make a huge splash.
Developers of Subnautica and Everspace have abandoned their VR versions due to lack of interest.
Additionally, I've consistently seen my friends chose 2D screens for games like Payday and IL-2 over VR.
Again, I want to underscore "currently". I believe in a future where VR becomes a primary display.
> Even the most fit player can only spend an hour or two playing physical VR games.
With this, and the sibling comments about the danger of injury, I'm a bit surprised at how cynical you are regarding the average health. I wouldn't call myself remarkably fit, but I can and have played for five hours. I'm also interested to see how all these teens fare growing up with the device. I imagine they will have an exceptional awareness of both worlds.
- lalopalota 4y ago>> I'd even go so far to say that the lack of non-physical games is the biggest detriment to the continued adoption of VR. > If that was true, wouldn't the available non-physical games sell far better? No. People who dont want / cant play the physical games aren't going to buy a VR system just to play the few subpar non-physical games.
- falcolas 4y agoSee, I view the target market as more than just young affluent individuals. I think VR can be and should be for everyone. Young and old. Rich and poor. Able bodied and not. Which means things like accessibility and a broad variety of games is paramount to its long term success. Anyways, have a good night.