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> Do people really care that it kind of looks like they’re betting or it kind of looks like they’re really holding their cards, or do they just want to play pok
by Ukv 4y ago
> Do people really care that it kind of looks like they’re betting or it kind of looks like they’re really holding their cards, or do they just want to play poker and interact with people?
I think people do care about factors that add towards the feeling of physical presence. Would maybe go as far as to say that it's the primary point of VR tabletop simulator games as opposed to the more convenient sites/apps for playing and chatting.
Support for more/arbitrary seated positions seems like it'd make sense though.
- crooked-v 4y ago> Would maybe go as far as to say that it's the primary point of VR tabletop simulator games I think there's another big aspect there, though - the annoyance with software (even well-made software) when it comes to "goddamn it just let me move the thing over myself". That goes a long way towards explaining the fairly substantial popularity of Tabletop Simulator as used mostly with mouse and keyboard (its VR interface really isn't great), since it's basically a light physics simulator specialized for board games plus all the helper tools needed to make cards/dice/boards convenient (so, for example, rather than having a rules-enforced game engine, you're moving virtual pieces around in virtual space yourself).