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TLDR: the author thinks accessibility and new UX is more important than mimicking real-world UX. IMO accessibility does need to be a consideration, VR can be a
by vineyardmike 4y ago
TLDR: the author thinks accessibility and new UX is more important than mimicking real-world UX.
IMO accessibility does need to be a consideration, VR can be a big help to disabled. That said, I don’t agree that the default should be “remove UX for accessibility”. I’d wager that mimicking the real world is VRs “files and desktops” skeuomorphic analogy that makes it more approachable in the short run to new users. Like other devices, there should probably be an accessibility mode in VR tools. The authors use case seems pretty common (reclining to use a headset) and probably should be handled well at the OS level.