2 ms·
-Hardware too expensive, -Depends on other hardware that is even more expensive, -Market forces are pulling different directions -One substantial market play
by superchroma 4y ago
-Hardware too expensive,
-Depends on other hardware that is even more expensive,
-Market forces are pulling different directions
-One substantial market player is trying to turn what is glorified monitors into a new platform with accounts which is at odds with everyone else
-One substantial market player is turning VR headsets into a useless gadget extension for a games console that will otherwise serve as a paperweight
-Games are all a bit samey
-No killer app
-Hardware is large, impractical
-Not convenient for work yet
-Ongoing effort required to nail down drivers, user experience whilst using
-Still debate about viability of player character control via controller, or whether a full running-in-place frame is the way to go
It's promising, but pending a turning point at which point it becomes essential and not just a novelty.