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They don’t have enough mindshare, which is why they had to pivot to enterprise. Imo it’s a death knell. Their product is just too expensive for the little that
by chaostheory 4y ago
They don’t have enough mindshare, which is why they had to pivot to enterprise. Imo it’s a death knell. Their product is just too expensive for the little that it does. It will continue to do little compared to competing products because there’s no developers because no one paying $3300 for a device to experiment on. It’s easy to justify spending that much for Apple Reality, but not for a low visual fidelity device that does less than a Quest 2 at a much higher price point. Even if it was closer to Quest 2’s price point, it’s still hard to justify
- blululu 4y agoFor $350 this would be pretty easy to justify. That’s about an afternoon of SWE labor.
- tootie 4y agoNo one buying this is giving a SWE an afternoon. The pitch is consulting companies will probably buy a handful of dev units, pitch projects to industry partners, then sell them 7-figure custom software projects and the client also buys a few dozen headsets. The addressable market is very small, but they'd expect small number of lucrative deals from customers that have R&D budgets. Engineering isn't even the bottleneck to any of this, it's design.