4 ms·
> These principled approaches where you ban a logical human from your product for all eternity don't really work out in practice. works in korea
by sngz 4y ago
> These principled approaches where you ban a logical human from your product for all eternity don't really work out in practice.
works in korea
- Rebelgecko 4y agoDoesn't SK use their equivalent of a social security number for website signups? I don't think that would fly in the US
- sngz 4y agofor most games yes, this is how they enforce bans on cheaters and are able to throw professional gamers in jail for cheating https://www.dailymail.co.uk/news/article-4041362/Video-gamers-cheat-playing-online-face-FIVE-YEARS-PRISON-new-laws-South-Korea.html https://www.dailymail.co.uk/news/article-4041362/Video-gamer... and limit how much time school kids are playing games (they ended this now) https://www.pcgamer.com/south-korea-is-getting-rid-of-its-controversial-gaming-curfew-law/ https://www.pcgamer.com/south-korea-is-getting-rid-of-its-co... I agree that social security number and jail time probably wouldn't fly in the USA but I think if you had something like Valve prime but instead use driver licenses instead of phone numbers then it would be a good way to curb cheating. And if you choose not to be verified then you can play in the pool of potential public cheaters, or go sign up for some games with anti-cheat (Valorant / ESEA / Faceit) that practically install spyware on your computer.