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I think the simplicity of metal(and the apple version webgpu, now webmetal) relies on the fact that it only has to support apple hardware (With much less edge c
by mmis1000 4y ago
I think the simplicity of metal(and the apple version webgpu, now webmetal) relies on the fact that it only has to support apple hardware (With much less edge case need to handle).
I would be more curious about if the whatwg version webgpu can still be simple like that and has similar performance like the original one apple proposed.
Besides that, I think DX12 is a more proper competitor about access low level primitive from devices from different vendor.