4 ms·
Pretty interesting. I took a look through: https://www.protondb.com/explore https://www.protondb.com/explore and I was fairly surprised. I definitely expect
by hayst4ck 4y ago
Pretty interesting. I took a look through:
https://www.protondb.com/explore https://www.protondb.com/explore
and I was fairly surprised.
I definitely expect the 20% tail to be 80% of the effort.
I've also found that often there would be a lag time between the windows release (for total war warhammer for example) and the non windows releases. I've also found OSX versions of things to be a bit buggier (guild wars 2 for example), I assume that is no different for Linux. Reactive solutions to games not running (as opposed to games working by default) seems like the type of behavior that would continue to prevent Linux from being a standard choice over windows. The small frictions build up until you don't want to deal with it anymore.
You are right though, closer than I thought.
- jeppester 4y agoMaking so many games work has been a decade long effort. It's been worked on forever. That it works so well is as close to a miracle as you can get with software. What is needed is not "Linux making it work", it's developers making it work on Linux. And it's actually happening, albeit at a slow pace. Recently the Steam Deck has been very successful at convincing game devs to put in an effort - for the benefit of all Linux users. If Linux had MS Office and the Adobe suite, there would hardly be a reason to stay on Windows anymore. I'm sure Microsoft's reluctance to bring office over - despite their self-proclaimed "love of linux" is because they know it would be a nail in Window's coffin.