4 ms·
This is just flat out wrong. Any seasoned gamer can feel the difference between a few tens of milliseconds. 300ms would render most video games unplayable. I
by babypuncher 4y ago
This is just flat out wrong. Any seasoned gamer can feel the difference between a few tens of milliseconds.
300ms would render most video games unplayable.
I see this claim a lot and it's making me want to build a website that gives you some common interactions (moving a mouse cursor, pressing a button) with adjustable latency so people can see just how big of an impact seemingly small amounts of lag have on how responsive something feels.
- Scramblejams 4y agoSounds excellent. I would send that link around to a lotta people.
- andrewflnr 4y agoThen have an estimation challenge mode, where it picks a random latency and you have to guess within 50ms what it is. Seriously though, that sounds both fun and useful.
- petercooper 4y agoJust running my display at 60Hz vs 30Hz is enough. The pointer feels extremely laggy at 30Hz, despite that being a higher refresh rate than a movie.
- account42 4y agoMovies always get brought up in framerate discussions but they are a completely different beast compared to interactive computer applications because a) movies are not interactive so latency is not a concern, only fluidity is b) movies come with pre-applied motion blurring to hide the low framerate (which is different from fake motion blur applied in some games) c) 30 FPS is atrocious even for movies and I wish higher framerate movies had gotten more common
- chris37879 4y ago30 vs 45 fps on my steam deck feels night and day different, it's amazing how much small jumps like that can help.
- rollcat 4y agohttps://aresluna.org/keyboard-secrets/typing-delay/ https://aresluna.org/keyboard-secrets/typing-delay/
- Fire-Dragon-DoL 4y agoIf you had 300ms latency, back when I played League of Legends "your ISP is having problems today and you cannot play". Anything above 70 is considered very bad