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"Embodied" seems like a stretch. I would imagine "embodied" to mean something involving feedback control using multimodal sensory data. Otherwise it's no differ
by uoaei 4y ago
"Embodied" seems like a stretch. I would imagine "embodied" to mean something involving feedback control using multimodal sensory data. Otherwise it's no different from playing Atari Pong with a larger state and action space. Moving around in a quasi-3D environment, being essentially represented as a point with a sprite wrapped around it, is not what distinguishes a "bodied" agent from other kinds.
- TOMDM 4y agoAgreed for the most part. If we were to be extra generous, then the audio and visuals in minecraft could be a toy case of training an agent with a multimodal sensorium (can the agent avoid enemies sneaking up on them using sound cues, find mobs based on sounds, know lava is nearby by the bubbling etc.). In this case though the agent is given just RGB pixels and some structured data about their inventory, a small number of nearby voxels, their health etc. You'd have to be very generous to call structured data like that and some RGB pixels a multi-modal embodied agent though.