4 ms·
That's not quite true, the other commenter already mentioned LLVM vs. AMD's proprietary shader compiler, and I think ray-tracing support has also been present i
by ColonelPhantom 4y ago
That's not quite true, the other commenter already mentioned LLVM vs. AMD's proprietary shader compiler, and I think ray-tracing support has also been present in the AMDGPU-PRO driver for quite a while but is only just now starting to appear in the open AMDVLK.
- my123 4y agoNote also some sizeable perf differences between AMDGPU-PRO and AMDVLK. The raytracing impl for example is just not the same. https://www.phoronix.net/image.php?id=2022&image=radv_rt_performance https://www.phoronix.net/image.php?id=2022&image=radv_rt_per...