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Your code is not properly enforcing the communication constraint between the two players. Try to enter code that passes the bell tester widget included in this
by Strilanc 4y ago
Your code is not properly enforcing the communication constraint between the two players. Try to enter code that passes the bell tester widget included in this blog post and you'll find the problem:
https://algassert.com/quantum/2015/10/11/Bell-Tests-vs-No-Communication.html https://algassert.com/quantum/2015/10/11/Bell-Tests-vs-No-Co...
- GistNoesis 4y agoOf course it can't be written into your bell tester. It's not hiding anything. It works because of the post-selection. But this selection is done in a locally compatible way. It works because you as the (virtual) experimenter can specify/choose explicitly a precise definition of what a measurement is, (which you can't do in your widget). My code is showing an example of the general structure of how you could/should define what a measurement is, in such a way that you preserve both the locality of the world, and the observed violation of the Bell inequalities (according to your definition of what a measurement is). I'd argue that it's in essence doing what, one way or the other, the real world measurement apparatuses of the experimenters are doing.