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One can get lost talking about such details. It is a fact that the act of programming is a very elaborate means of modeling physical events. In fact we can simp
by eternalban 4y ago
One can get lost talking about such details. It is a fact that the act of programming is a very elaborate means of modeling physical events. In fact we can simply map language->compiler->machine-code->physical-device and note that our programs in language x are in fact obscure models directing physical devices.
Fundamentally (as significant to software), physics gets you Pauli Exclusion, relative time, distance, and of course energy (computational power). This has huge ramifications for software and why it resists becoming an 'engineering' field. But it does -not- imo preclude the possibility of effective and comprehensive notation for software definition.
p.s. since you are a lisper, you are already 1/2 way there to a universal modeling approach. I assume you would answer in affirmative to the question 'is there a viable universal textual notation for defining software?' with "Yes, it's called s-expression'. [In that case you would be] simply denying that a graphical analog can be developed. On that, consider the janky [early] attempts of everyone's ancestors in developing their alphabet/glpyh systems, currently in use.
- lisper 4y ago> programming is a very elaborate means of modeling physical events The operative word being events. Hardware design is not about events, it's about putting the right kind of atom in the right place, which is a lot harder than moving some electrons from A to B at the right time.