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I don't understand why MMOs could never figure out how to make resource gathering as fun (or more fun) than hack & slashing. Stardew Valley and other games - D
by onlyrealcuzzo 4y ago
I don't understand why MMOs could never figure out how to make resource gathering as fun (or more fun) than hack & slashing.
Stardew Valley and other games - Death's Door, A Short Hike, Toem, etc - figured this out.
Why haven't any MMOs done it?
- debesyla 4y agoDunno, RuneScape seems fun? There's lots of types of materials, lots of ways to gather? True, most of the mechanics are just click-and-wait, but it's not like most MMOs where wood isn't any different from ore...
- adra 4y agoI'd argue that New World made gathering and to a lesser degree crafting a lot of fun. The rest of the game was kinda crap, but I did actually enjoy doing material farms.
- hulahoof 4y agoFFXIV has a decent gathering approach
- cptnapalm 4y agoI play Conan Exiles which isn't exactly an MMO, but has the same sort of resource gathering grind. While my character is new, I don't actually mind it, but once I'm no longer just surviving, but thriving as a character, the basic resource gathering becomes mind-numbing due to the shear amount of stuff I need. There's no way to automate any of it.