6 ms·
That's just the thing, it scales very well if you're only running first party servers for a _paid_ game. Escape From Tarkov had a big issue with cheaters becau
by tpxl 4y ago
That's just the thing, it scales very well if you're only running first party servers for a _paid_ game.
Escape From Tarkov had a big issue with cheaters because they would farm ingame currency, then sell it for real cash (Real Money Trading - RMT). This was literally a job for these people. Everytime they got banned, they just bought another account (~40$) and kept farming. If a support person bans one such person per two hours (at a generous 20$/hr Russian salary), the company literally makes money off of cheating.
I get why Free To Play games have cheater issues (even though for example Fortnite is raking in cash), but for pay to play games, I just don't get it.