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Foveated rendering should be an invisible technology — the image you see should be perceptually indistinguishable from the fully rendered image. How to get ther
by mlajtos 4y ago
Foveated rendering should be an invisible technology — the image you see should be perceptually indistinguishable from the fully rendered image. How to get there is an interesting engineering problem, but for me that isn’t an interesting domain.
You summed up the article quite good, but I don’t claim it will be great. I just think that gaze as an input device is an underresearched topic. Ken Pfeuffer’s research [0] is beyond awesome, but we need masses of thinkerers to explore the domain more. New wave of VR headsets will enable it.
[0] https://kenpfeuffer.com/publications-2/ https://kenpfeuffer.com/publications-2/