3 ms·
> To improve the overall UX, we throw away those frames entirely, reconstruct them with a linear interpolation of the next few frames Do we know that interpola
by Someone 4y ago
> To improve the overall UX, we throw away those frames entirely, reconstruct them with a linear interpolation of the next few frames
Do we know that interpolation is linear? If so, in what coordinate system? Head? Single eye? One including gaze direction? One including what one is attending to (whatever that is)?
I find it hard to believe it would be linear. Wouldn’t that mean that it would seem a rolling ball stops rolling during saccades?
I wonder what kind of experiment could be used to research that.