3 ms·
I find that simple SVG animations frequently push up the CPU, but Canvas can do much better. I wouldn't be surprised if this same demo used only 2-3% of your CP
by oscilloscope 15y ago
I find that simple SVG animations frequently push up the CPU, but Canvas can do much better. I wouldn't be surprised if this same demo used only 2-3% of your CPU in Canvas.
WebGL should deliver another order-of-magnitude speed increase, but I'm holding off for another 6 months or so for things to stabilize before diving into the 3d context.