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I wonder if any Stadia tech will get rolled up into Chromebooks.
by dehrmann 4y ago
I wonder if any Stadia tech will get rolled up into Chromebooks.
- dragonwriter 4y agoIsn’t it (except maybe “controllers connecting to the network bypassing a computer or other client device”, which also doesn’t make sense in a Chromebook) all server-side tech plus existing a/v streaming?
- dehrmann 4y agoI'm specifically thinking of a path to beefier applications that G Suite, but maybe it's mostly suited for gaming. For something like an IDE or Photoshop, how you offload work to the server looks different.
- dragonwriter 4y agoOh, it (or something very similar) could definitely be used for desktop applications that run and store data remotely, I just don’t think that you’d need to add anything additional to Chromebooks to realize that. On desktop, it already uses Chrome as the software client component, so its already there.
- wishfish 4y agoProbably not. Google has beta support for Steam on a handful of new (and new-ish) Chromebooks. Will probably make that mainstream on the Intel / AMD models eventually. Unsupported Chromebooks can install Steam via Linux as long as they're not ARM based. Plus, much of the existing game streaming services works on Chromebooks. Either through a web interface or through an Android app. And there's a ton of games and emulators available via Android. I think that gives enough gaming options for Chromebooks that Stadia tech won't continue in Chrome OS. I could be wrong though. Would be amusing if it was integrated somehow.