5 ms·
Maybe reading real reviews from real users will help too: https://www.reddit.com/r/Stadia/comments/xsyr8x/i_am_really_sad/ https://www.reddit.com/r/Stadia/comme
by ttty 4y ago
Maybe reading real reviews from real users will help too: https://www.reddit.com/r/Stadia/comments/xsyr8x/i_am_really_sad/ https://www.reddit.com/r/Stadia/comments/xsyr8x/i_am_really_...
- lowbloodsugar 4y agor/nintendoswitch: 4.2m r/ps5: 2.6m r/steamdeck: 230k r/stadia: 119k What jumps out from that thread you linked is the casualness of the gamers. So not only did Google find a tiny market, but that market wasn't terribly motivated.
- MomoXenosaga 4y agoChasing casuals isn't a bad idea. Nintendo does it Pokémon and Animal crossing. Stadia relied on casuals who happen to have a stable fiber optic cable internet connection.
- snapcaster 4y agoI disagree with this use of metric completely. I game a lot, and I own multiple devices on your list above yet subscribe to 0 of the subreddits. People subscribe to the subreddits of _games_. You didn't even count /r/nintendo instead. If anything, I think the fact that these subreddits have so many people is actually a point against what you're arguing about the size of the casual market. I do agree with you on the larger point though, stadia had no product/market fit