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I call bullshit. Most games that aren’t on Apple platforms don’t target Vulkan but DX12 instead. Plus you’d still have different graphics backends needed for t
by dagmx 4y ago
I call bullshit. Most games that aren’t on Apple platforms don’t target Vulkan but DX12 instead.
Plus you’d still have different graphics backends needed for the consoles.
- perryizgr8 4y agoI agree, whenever something claims to be "pretty much invisibly to the application", it means the abstraction is going to be too costly to build an AAA game that runs at 200 fps on modern hardware. There is a reason why DX12 is the framework of choice for 99.9% of the industry.