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> Mac-native games (Factorio and Rimworld) Rimworld is actually built in Unity, but without using most of Unity's conveniences; I think it just uses it as a so
by Doches 4y ago
> Mac-native games (Factorio and Rimworld)
Rimworld is actually built in Unity, but without using most of Unity's conveniences; I think it just uses it as a sort of platform-independent shim: launch an empty scene and then do everything with userspace render calls rather than Unity's GameObjects. It's certainly not a /typical/ Unity game, but nor is it in any way Mac-native.
Not that that detracts from your point, really.
- Jap2-0 4y agoAnd I think Factorio uses OpenGL (which is cross-platform but deprecated on MacOS) and doesn't distribute via the app store, and is only distributed as x86-64[0], bypassing most of all three of GP's points. [0] It was recently announced for Switch, but from what I've heard there aren't plans to release it for ARM on other platforms in the immediate future.