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I’m curious why they went full-on Vulkan/DX12 instead of just DX11. It’s an adventure 2D game, the performance requirements aren’t that high, and DX11 still has
by cyber_kinetist 4y ago
I’m curious why they went full-on Vulkan/DX12 instead of just DX11. It’s an adventure 2D game, the performance requirements aren’t that high, and DX11 still has the most stable and performant drivers out of all the APIs.
- Already__Taken 4y agoPossibly their next game is less refined so they learned the dev stack on something that was less up for debate. Now the know the dev stack to focus on content.