4 ms·
More than Steam / Proton / Steam Deck?
by jrm4 4y ago
More than Steam / Proton / Steam Deck?
- pjmlp 4y agoYes, why bother when they emulate Windows APIs.
- awill 4y agoProton isn’t perfect, and works much better on Windows Vulkan games vs Windows DirectX. So even windows developers are choosing vulkan just to ensure better compatibility.
- pjmlp 4y agoNumbers? Still looking forward how long it will stay relevant, specially with everyone and their dog releasing portable PC and Android handhelds. LG and Asus are arriving this year. Then there is the whole Geoforce Now and XBox Cloud, where those DirectX games can be streamed everywhere.
- hedora 4y agohttps://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw... (Edit: GeForce Now apparently runs fewer of my steam games than Linux. Certain games detect and block it. Same with android, but for different reasons.)
- pjmlp 4y agoWhere does it assert AAA game studios are replacing DirectX with Vulkan?
- BuckRogers 4y agoYour posts have always been so clear minded, and well-informed. If there were a way to follow a user on HN, you would be one of the few if not the only person on that list for me. Every post I see from you, it’s clear you’re informed on the market, you know how everything works, and you are very rarely wrong. I just wanted to say that in my opinion having used HN for many years, you’re in the top 1% of users for contributions. I think you would be successful as some sort of IT and business analyst. Or maybe a blog or YouTube channel commenting on industry events.
- hedora 4y agoUnless something drastic changed since Windows 8, Proton DirectX also works better than Windows DirectX. (At least on my collection of games ranging from the mid-1990's to 2022.)
- seba_dos1 4y agoNothing changed. I'm not much of a gamer, yet I have encountered a couple of Windows games that don't run on modern Windows very well but can be played flawlessly under Wine myself.
- nazgulsenpai 4y agoProton uses DXVK to translate DirectX calls to Vulkan. I don't know if that counts as adoption, but its still the resultant API of Windows games running in Proton.
- ribit 4y agoI would almost view Proton as a risk factor for Vulkan as it discourages the devs to use cross-platform approaches. Much easier to write only for Windows and let Proton folks to figure out the compatibility problems. This also results in Vulkan losing initiative and being forced to closely follow DX. I’m a bit worried that the way things are Vulkan is going to become “that API libraries use to emulate DX12 on Linux”…
- cma 4y agoVulkan works on Windows too though, so you can still write for Windows only, get support for both platforms through proton, and use Vulkan. And as a bonus you then work on Android if you do a bit of porting work later on, which can now support desktop shading models with Vulkan, while with a sufficiently old Direct X it may only let you more easily target Windows Phone...
- pjmlp 4y agoAs a bonus it might work on Android, if you got the extension soup exactly right, and mostly care about flagship phones. https://developer.android.com/about/dashboards https://developer.android.com/about/dashboards