4 ms·
Every action from the first boss and beyond has meaning, and it gets more dramatic onward. But if you didn't latch on to the plot by the first boss it's probabl
by 1270018080 4y ago
Every action from the first boss and beyond has meaning, and it gets more dramatic onward. But if you didn't latch on to the plot by the first boss it's probably fine to skip if you still have a refund available. If you are locked in financially I would still recommend playing.
- dmitriid 4y agoI played until the robot village or whatever it's called, did most of the side quests which are all run-of-the-mill meaningless fetch/find stuff, and stopped. Just looked up boss list: I passed three bosses. I never encountered this amazing dramatic storyline people keep gushing about. My guess is that these people never read enough books or watched enough movies, because Nier is just boring and predictable
- sali0 4y agoIt takes time for the game to develop it's story. In fact, the story doesn't even get very interesting until the second play through. But that is when it becomes exponentially better than probably 95% of all other games. I read a ton of fantasy and fiction, and would say this game is a really unique story. You haven't even gotten a taste of it, you should really not judge the players who've enjoyed it.
- dmitriid 4y ago> It takes time for the game to develop it's story. How long of a time? > the story doesn't even get very interesting until the second play through I couldn't trudge through even once, how can I get to a second play through? :) > You haven't even gotten a taste of it So, to "get a taste of it" I need to a) play an unspecified long time and b) preferably two times > this game is a really unique story Robots have feelings and souls? Nothing is what it seems? Humans are the bad guys? With a few twists telegraphed two hours before they happen?
- s-lambert 4y agoIt takes ~30ish hours to get endings A,B,C,D,E; realistically they're 3 story chapters, with the 3rd chapter having 3 different endings. For a typical JRPG that isn't anything out of the norm, I would say the story gets interesting halfway through the first chapter and gets continually better in the 2nd/3rd chapters. The main theme of the game is one only a game could have and it's nothing boring like "robots have feelings". >Robots have feelings and souls? Nothing is what it seems? Humans are the bad guys? With a few twists telegraphed two hours before they happen? These aren't even the twists in Nier Automata, these are surface-level readings of the story from the first few hours of the game. Although, humans are the bad guys isn't even in the game at all, the humans are long dead. Which I thought was one of the more obvious story twists.
- dmitriid 4y ago> I would say the story gets interesting halfway through the first chapter and gets continually better in the 2nd/3rd chapters. Which chapter is robot village and Beuvoir? > These aren't even the twists in Nier Automata, these are surface-level readings of the story from the first few hours of the game. So, again, how many hours do I have to sink into the game before it becomes anything but a boring and predictable?
- hhjinks 4y ago>Which chapter is robot village and Beuvoir? Chapter 1. Roughly 1 hour into the game, if you play it for the story. Quitting at that point is like quitting The Fellowship of the Ring because you "predicted" that the Hobbits would leave the Shire.
- dmitriid 4y agoIt definitely took me more than an hour. It's possible I've gotten further? I just don't remember exactly where I left it because there's barely anything there to remember. Xbox profile tells me I've got 20 hours played, 20% achievements obtained, 7 endings acquired.