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This is only necessary because Blizzard decided that IAPs + Free-to-Play (Overwatch 2) was worth more than charging customers outright for a quality product (Ov
by JadoJodo 4y ago
This is only necessary because Blizzard decided that IAPs + Free-to-Play (Overwatch 2) was worth more than charging customers outright for a quality product (Overwatch).
- aaomidi 4y agoThe alternative side is, games are very expensive in a lot of the world. F2P games are one of the only ways a lot more people get to enjoy them.
- Gigachad 4y agoIt’s becoming almost required to follow this business model. These games live and die on active player count. And the easiest way to get the most players is to lower the barriers to entry. You need to get players in for free and then charge the ones open to paying later with cosmetics.