4 ms·
> it's not just dumb devs I may have come too rough in my comments and lost the original intent. I was hoping to defend that devs _already have_ access to good
by laserbeam 4y ago
> it's not just dumb devs
I may have come too rough in my comments and lost the original intent. I was hoping to defend that devs _already have_ access to good compression tools and that they already use them, and 70gb games are that big after compression is applied. That's where my assumption started.
I understand well that there are custom formats for different platforms, and that the whole reason these tools exist is not to squeeze an extra 10% smaller files, but to get fast load times while maintaining small file sizes.
> My previous project was 500gb
That wouldn't surprise me to be honest. It makes perfect sense.