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That lower level of abstraction shouldn't be exposed in all languages, though; languages with complex instructions and garbage collection tend to be better impl
by obtu 15y ago
That lower level of abstraction shouldn't be exposed in all languages, though; languages with complex instructions and garbage collection tend to be better implemented with a GIL, and it is a good idea to discourage the use of threads when these features are present. Your example of snapshotting is well addressed by forking, which eliminates the need for locks in unrelated parts of the code.
- IgorPartola 15y agoForking isn't always a good option. Imagine that your have a lot of state, and serializing it is inefficient. All of a sudden shared memory becomes a very attractive way to communicate between different modules of your program, as compared to serializing and pushing data over a pipe. As for the GIL, while it may be convenient for organizing the codebase of the language, it is awful when it comes to using it for a heavily parallel workload. Yes, it prevents programmers from having to write code like: with obj.lock: obj.counter += 1 But it means that code that should by all means be lock free is now always blocking all threads. In other words, it helps really novice programmers write really simple single-user single use prototype-level code, but prevents concurrency in real-world production environments. Locks should be exposed in most languages (except environments like JavaScript which are inherently single-threaded). It's just that (1) other models such as STM should be exposes as well and (2) other abstractions built on top of or related to locks (queues, events, conditions, etc). should be available as well.
- rsanders 15y agoWhat about JavaScript makes it inherently single-threaded? I would describe it as more of a counter-example. There's nothing preventing a multi-threaded JavaScript except for the implementor's choice to avoid it. When the need for parallel computation became strong enough, Web Workers were created with a shared-nothing, message-passing design. I'm no fan of GILs, but I've been burned enough times with explicit locking that I respect any attempt to find a Third Way. And why provide a lock facility if the third way is a truly usable alternative?
- IgorPartola 15y agoImplementer's choice is the only reason. What I am saying is that since the implementer chose to make it single-threaded, they should choose not to include unnecessary locking facilities. While locking can sometimes be a pain to reason about (having many types of locks affecting access to one piece of data, etc.), on a lot of situations they are very useful. The GIL is exactly the opposite: easy to reason about, but rarely will it save you. Consider. x = cache['foo'] y = bar(x) cache['foo'] = y Here a GIL will not help here: while lines 1 and 3 are atomic and the call to bar() may or may not be atomic, there is no guarantee that the whole set of operations is atomic. Thus you need an explicit locking mechanism. A GIL is a pattern that makes implementation of interpreters simple. It does not help in problems where you may be burned by locks.
- regularfry 15y agoAbstractions leak. By all means provide them, but don't assume that a sophisticated user won't complain if they can't get at the guts when the abstraction (or its implementation) gets in their way.
- IgorPartola 15y agoAgreed. However I have never seen anyone complain about how a mutex, a semaphore, etc. were implemented under the hood. We are not talking about ORMs or artificial AI here. On top of that, my point is that providing abstractions and the low-level interfaces is better than not providing either, or just one of the two. If a sophisticated user is not happy with how something is implemented they always have the option to implement an abstraction that eill work for them.