4 ms·
It does depend on the game, but it's a good point. We do this 'cache everything at the start and avoid creation/destruction' during runtime thing that can lead
by barbariangrunge 4y ago
It does depend on the game, but it's a good point. We do this 'cache everything at the start and avoid creation/destruction' during runtime thing that can lead to slower startup times.
After initial startup though, it depends a lot on the game itself how much loading you will wait for. I think SPAs are sort of the equivalent of zero-loading-screen games in some ways: both are trying to eliminate that loading pause.
- dbttdft 4y agoWho is we? BR games have one map and reload it every time they start and even loading the menu takes extremely long. Then they go on top make the time between matches solid minutes to wait for people to be pointlessly loading the map. Fortnite for example (haven't played it in years but it was like that in the first 2-3 years). There's literally no excuse. Now that I got myself ranting on BR games I'll note that their quality is an order of magnitude worse (bugs, performance) than games with 5 minute rounds, while they have 30 minute rounds. Meh anyway I guess I'm attacking your random thought too hard.