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and enormous disadvantages. Like costing hundreds of millions of dollars to build, and on top of that, spending hundreds of millions in payouts to studios to po
by awill 4y ago
and enormous disadvantages. Like costing hundreds of millions of dollars to build, and on top of that, spending hundreds of millions in payouts to studios to port their games.
The hubris to go ahead with something like this....
- sofixa 4y agoIf it had worked, it would have massively paid off for everyone (Google and studios alike). Studios already have to develop special versions for the different consoles and PCs, what's one more? Google just needed to keep at it, invest more money (it's not like they don't have billions laying around) to bring studios in, and send strong signals they're serious (like promising to refund everyone in case of shutdown).