4 ms·
Not saying that this is anyone's fault, but it does sound awful that people have to pull in all-nighters like that to be successful in the indie game (or any ga
by chem83 4y ago
Not saying that this is anyone's fault, but it does sound awful that people have to pull in all-nighters like that to be successful in the indie game (or any game) scene. I imagine that news a small company like theirs can't control, like a major platform is shutting down, or a target market is now under international embargo would not feel like such blow had they managed and been allowed to execute at a calm, healthy and sane pace.