3 ms·
that is a very pedantic argument. you completely overlooked the point i was trying to make. vector graphics are not rendered directly to the screen. fonts ar
by naikrovek 4y ago
that is a very pedantic argument. you completely overlooked the point i was trying to make.
vector graphics are not rendered directly to the screen. fonts are rasterized first, then the rasterization is what the GPU receives.
- _gabe_ 4y ago> vector graphics are not rendered directly to the screen. What difference does it make if you're caching the rasterization or not? You're still rendering vector graphics. And you're not just rasterizing once. Modern font renderers can't get away with rasterizing glyphs once and reusing them anymore than arbitrary vector graphics renderers can. I sure hope my vector graphics editors cache the rasterizations instead of re-rasterizing needlessly.
- naikrovek 4y agoonce, twice, two hundred times, whatever. it's not every frame. that's my point. that you missed twice because you can't see past details to the point of the statement.
- rileyphone 4y ago> that is a very pedantic argument. you completely overlooked the point i was trying to make. lmao welcome to HN, if you don't enjoy that experience I don't recommend you try to argue here.