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SVGs broke my heart when I went searching for mathematically-accurate SVG renderers and found none. Not only that, but there are spec issues that make SVG prec
by joshspankit 4y ago
SVGs broke my heart when I went searching for mathematically-accurate SVG renderers and found none.
Not only that, but there are spec issues that make SVG precision impossible.
If anyone can prove me wrong I’ll be happily wrong. The easiest example: make 3 circles of radius `r`, and place them in a straight line where the centres are `r` distance apart. The outer circles should touch and not ever overlap. Not even past 999,999% zoom.