3 ms·
As someone who went to college for 3D animation in +*1997*+ AND DESIGNED the datacenter for luca' presidio complex.. where-by learning that Pixar was developed
by samstave 4y ago
As someone who went to college for 3D animation in +*1997*+ AND DESIGNED the datacenter for luca' presidio complex..
where-by learning that Pixar was developed by steve jobs when lucas didnt think there was a future for computer animation... and so steve bought the death star from lucas...
That became pixar...
AI is going to fucking kill it - what will happen in the next decade will be ANYONE uploading a script to an AI to make a full length movie...
AND their will be editing tools as well that are AI driven...
Like mentioned by William Gibson
*The future is here, its just not evenly distributed yet*
- mlajtos 4y ago> AI is going to fucking kill it - what will happen in the next decade will be ANYONE uploading a script to an AI to make a full length movie... Nah. These techniques will definitelly lower the barrier for making stuff (not just movies), but that has been case will all transformative technologies. Before computers, if you wanted to shoot and edit a movie, it was a challenge. Now, you can shoot a movie with your pocket computer and edit it on the same device while shitting. Upload it to video sharing web and billions of people can watch it. This class of technologies will enable creative people to make a lot of stuff, to iterate quickly. But don’t be naïve that everybody will do that. 99% of that will be trash, and that is fine. I like that it will enable individuals to bring their visions into this world without any need for collaboration. And when highly artistic individuals will begin to collaborate using these tools, that will be an awesome inflection point for art as we know it.
- deltasevennine 4y agoIt's going to be worse then that. I'll just write a summary and an AI will generate the full script. Then the movie will be generated from the script. The full source code and assets for a video game too. All the primitive components for this future seem to be at an early stage of inception. We can't say for sure whether they will mature to the point where they can replace us, but the trajectory is certainly pointing in that direction.
- dbspin 4y agoI think this will come, but it won't be competitive with filmmaking in a decade, not without real superhuman AGI. What's much more likely is efforts to reproduce performances will result in deep uncanny valley stuff - and correcting this last few percent for accuracy / weirdness will take a long time. Photorealistic video rendering is inevitable, voice duplication is already here (Tortoise should be much more well known but our culture is fixated on the visual side of this tech - https://colab.research.google.com/drive/1wVVqUPqwiDBUVeWWOUNglpGhU3hg_cbR https://colab.research.google.com/drive/1wVVqUPqwiDBUVeWWOUN...). But generatively creating a performance which accurately interprets the emotional context of a scene, in interrelationship with other characters doing the same? I don't see even a path towards that without AGI. At best you could crib specific performance elements and map them onto new models. My intuition is that to get all the way to generative movie you need AGI (or Zimbos so convincing we can't tell the difference). So what we will get in coming years / decades - the timeline is anyones guess - is movies acted out to camera in a rehearsal space, and that combined with a(n AI augmented) script to generatively create a film / character driven interactive game).