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He's also saying that XBox Cloud and Luna have no future; not sure this will age well.
by Jyaif 4y ago
He's also saying that XBox Cloud and Luna have no future; not sure this will age well.
- pjmlp 4y agoA big difference is that XBox developers hardly have to change anything, unless they want to offer a better experience regarding user controls, whereas Stadia required targeting a special Linux distribution, with the typical vi/emacs/gdb development experience, to a community used to Visual Studio. Even support for engines like Unity came on the second year, as the adoption was still quite lackluster, and even that did not help, one of their talks at GDC this year was how they were rebooting the development stack. https://stadia.dev/blog/join-stadia-at-the-google-for-games-developer-summit-on-march-15/ https://stadia.dev/blog/join-stadia-at-the-google-for-games-... Apply named "How to write a Windows emulator for Linux from scratch".
- Jyaif 4y agoYes it's a big difference, but not from the POV of his thread.