3 ms·
A lot of people on this thread are hemming and hawing about latency, and how game streaming services are never going to work out and so on. But imo this is not
by p1necone 4y ago
A lot of people on this thread are hemming and hawing about latency, and how game streaming services are never going to work out and so on. But imo this is not really true.
60fps 1080p gaming with less than ~50ms latency from controller to screen is absolutely doable right now (for most locations in the USA, assuming decent internet access - so there needs to be clear communication of whether potential customers will have a good experience on their connection), and that's enough for enough people, even as a secondary device for "core" gamers.
This is a totally viable market waiting for someone to release a decent product. Stadia failed because it was garbage and Google didn't know how to manage it, not because game streaming is non-viable.
Stuff like GeForce now is great, but the fact that it's target users are already Steam etc customers means it's not going to pull in people that aren't already in the PC gaming ecosystem, and most people already in that market aren't going to switch from owning their own hardware to streaming. The value proposition sucks for people that don't care about owning their games and playing them natively on their own hardware as well as streaming.
Someone just needs to release a polished product, with a Netflix style pay as you go payment model instead of charging full price for games that customers don't actually own.
Get a decent library of games on there, add a few exclusive "killer apps" and market it well and you will kill.