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I don't really understand what's the difference between AAA game and Google Chrome? I thought that modern applications heavily use GPU acceleration. Is it some
by vbezhenar 4y ago
I don't really understand what's the difference between AAA game and Google Chrome? I thought that modern applications heavily use GPU acceleration. Is it some subset of GPU commands that's required for desktop, compared to AAA game? Is it possible that Google Chrome will crash the OS with some tricky CSS animation (may be in the future version)?
- coldtea 4y ago>I don't really understand what's the difference between AAA game and Google Chrome? Hundreds of GPU features the latter doesn't use in normal hw-accelerated rendering of webpages... except maybe in doing WebGL content (and even less much fewer and older features than what AAA games want)
- shmerl 4y agoGames can trigger a lot more GPUs paths due to their creative usage of shaders.
- conradev 4y ago> Is it some subset of GPU commands that's required for desktop, compared to AAA game? Yes. Compute shaders and geometry shaders are big features. Vulkan, DX12 and Metal also brought a jump in performance at the API level by allowing developers to batch commands sent to the GPU. Desktop environments can and do leverage those newer APIs to get marginally better battery life. Asahi will miss out on those benefits, but the performance will be insanely better than “no GPU at all”.
- pjmlp 4y agoYes, but WebGPU is basically the version 1.0 of the common subset of those APIs, meaning 2014 hardware.