3 ms·
Or at least use a business model that didn't require your customers to put complete trust in the fact that you wouldn't shutdown, when you have a reputation for
by pavon 4y ago
Or at least use a business model that didn't require your customers to put complete trust in the fact that you wouldn't shutdown, when you have a reputation for killing projects.
I'm not a hardcore gamer and have a pretty weak desktop by gaming standards. If this was setup like an all-you-can-eat subscription, or an al-carte rental, I would have jumped on it in a heartbeat, and if it went away, oh well, I got what I paid for.
But the fact that that you had to "purchase" individual games made it a complete non-starter for me. If I purchase something, I want to actually own it, forever, not have temporary access to it at the whim of the publisher/service. I don't trust any online service to stay active indefinitely, and Google doubly so.
- odessacubbage 4y agowhat's also important here is that people are very invested in the ownership of their games, probably more so than they are of their films/their music. 'your games' are intrinsically tied to your saves in those games; your characters, your items, all the bullshit grinding you did once and never want to have to do ever again. in a very real sense, "You" are in your games in a way that isn't true of movies or music or the other formats of media that have been relinquished to the cloud.