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I would love to use this in my C++ game engine. Can I somehow embed it in my C++ application without having to use Node?
by SuperV1234 4y ago
I would love to use this in my C++ game engine. Can I somehow embed it in my C++ application without having to use Node?
- newobj 4y agoYou just compile TypeScript to Lua at build time. Then run in the Lua in your Lua VM which you've presumably embedded in your game. If you wanna do this at runtime, well, I suspect a node-like environment would be required at runtime.