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The same strategy that failed with Google+. It's not as foolproof as you're making it out to be.
by pb7 4y ago
The same strategy that failed with Google+. It's not as foolproof as you're making it out to be.
- bink 4y agoThat's not really apples to apples though. Gmail worked with external SMTP services to send and receive mail. Google+ required that anyone you wanted to connect to also have been offered and accepted an invite (or received one of your limited invites).
- yjftsjthsd-h 4y agoIt seems plausible that social networks have more of a network effect than things like a game streaming platform. Obviously there's still some network effect and a certain marketing aspect to it, but I don't think they're directly comparable.
- pb7 4y agoYou have to convince game developers to port their games. If the reward is a few thousand users, it's going to be a hard sell. Also the R&D and infrastructure required to even start up the project is too high. Building a Gmail (especially back then) is small potatoes in comparison.