3 ms·
10ms isn't even one frame at 60 FPS. Modern consoles have more "native" input lag than that.
by Veuxdo 4y ago
10ms isn't even one frame at 60 FPS. Modern consoles have more "native" input lag than that.
- Cyberdog 4y ago10ms is an extremely generous estimation of the amount of lag you'd get playing with a device like Stadia at any rate.
- sascha_sl 4y agoJitter is what really kills it. I found out that my ISP (who own switches in the basement) limits bandwidth based on a rolling time window, so whenever someone in the house starts a download they can briefly saturate the entire link. Wish they'd know how to configure QoS on their very expensive network gear.
- UncleMeat 4y agoYep if people were bothered by 10ms then everybody would be on CRTs. But... nobody is doing this except some extreme speedrunners and fighting game players.