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> What is it exactly that an Intel-based "supercomputer" can do that a hangar full of NVidia GPU's can't? 1. Crunch problems that are parallel but not "embarra
by sampo 4y ago
> What is it exactly that an Intel-based "supercomputer" can do that a hangar full of NVidia GPU's can't?
1. Crunch problems that are parallel but not "embarrassingly parallel", thus requiring a fast network to communicate between nodes.
2. Crunch problems that have not been ported from CPU code the GPU code.