2 ms·
All the timewarp and other pose prediction bits of the renderering for VR are done in the headset drivers and firmware. You do need to hit higher frame rate tar
by meheleventyone 4y ago
All the timewarp and other pose prediction bits of the renderering for VR are done in the headset drivers and firmware. You do need to hit higher frame rate targets but there is plenty on the way in browsers to help there.