3 ms·
Second Life is still doing $50-70M a year. The company (Linden Lab) has 300 employees. I'd love to be considered an irrelevant failure and still banking $50M+ a
by datalopers 4y ago
Second Life is still doing $50-70M a year. The company (Linden Lab) has 300 employees. I'd love to be considered an irrelevant failure and still banking $50M+ a year.
- FeepingCreature 4y agoInteresting. Do you know how? When I tried it a few years back, it was a complete mess.
- meheleventyone 4y agoYou only need to be slightly successful in a niche if you provide a lot of ‘value’ to them. Similar to other MMOs that have existed for ages, they can have small player bases in absolute terms but still take in a lot of money because they can charge more for access. So they don’t need to target ‘everyone’ and the product doesn’t have to bend to suit.