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Why manual and not a dynamic allocation of power budget like gaming laptops use? The driver decides which of the CPU or GPU is "starved" and gives the other mo
by pvillano 4y ago
Why manual and not a dynamic allocation of power budget like gaming laptops use? The driver decides which of the CPU or GPU is "starved" and gives the other more power.
- pvillano 4y agoOne theory: If a game is GPU limited, which most are, it will be at 100% utilization no matter how much power it steals. However the CPU can't be power limited too much. Games have a physics loop that has to runs at a constant rate, independent of rendering. If the CPU is at 100% any disturbance might cause the physics step to not finish in time, and the game crashes...